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Light Grey Art Lab
  • ART SHOP
  • ABOUT
    • About Us
    • Contact
    • CV
  • THE GALLERY
    • Group Exhibitions
    • Solo Collections
    • Featured Collections
    • Gift Shop
  • PUBLICATIONS
  • GET INVOLVED
    • Event Calendar
    • RENT + PARTNER
    • Blog
    • Podcast
    • Young Mystics
    • CALLS FOR ART

Artist Interview: Miko Maciaszek

As the Nights and Weekends Exhibition is coming to a close, we would like to share one more fantastic artist, Miko Maciaszek. Miko is an artist and creative who was born in Warsaw, Poland, and currently residing in Toronto, Canada. Growing up in a world of European folk tales and history lessons from his family, Miko uses a mixture of traditional materials to create narrative illustrations. He has an exceptional style full of mystical figures and whimsical backgrounds- intimate images that can only be described as captivating and sublime. We are pleased to include Miko's work in the Nights and Weekends Exhibition and celebrate one of his collections of prints and zine Dusk.

Miko Maciaszek

Can you talk a little about your piece for the Nights and Weekends Exhibition? Where did this idea originate?

When this project began, I was fresh out of art school and kind of aimlessly treading water as a 'professional' illustrator. I was also very alone that summer, which gave me the opportunity to look closer at things I normally wouldn't. I was less concerned with conceptual coherence and more fascinated with the transition of day into night. There is a beauty at dusk, especially in the summer. When natural light fades and artificial lights come on, a different reality sets in, certain emotions become amplified. I intuitively drew and painted, venting my mind through these images, they became expressive and personal.

Miko Maciaszek

You have a really unique and fantastical style. How did you arrive at your style, materials, craft? Or what is your process like?

I am fascinated with historical, mythological and religious images. I love the naive idealization of figures and stories. . . I'm really a sponge, influenced by whatever I'm surrounded by or specifically looking at. I sketch when I can and I really like graphite, and ink sometimes. I finish most work digitally. My process sometimes works against me because I'll start to drift from the original purpose and feel of the image. I'm really thankful when I catch that and pull back to the initial essence, which is really personal and pure.

Miko Maciaszek

What is it like to work on a large series of work or zine? What are some of your considerations, limitations, and steps approaching the work?

My subject always defines my approach to making the image. When doing a series I have to consider consistency. From this project specifically I learned that I should work on all the pieces at the same time shaping them to fit together as I go. I've applied this more effectively to current projects.

What has been your favorite project you have ever worked on? Was it fulfilling personally, though feedback, or in process?

I can't say. I love fresh starts and I approach each project with passion. Personal work usually takes longer and if I'm working on it too long it just becomes abstract and structure-less to me. Things usually come when I need them most, usually that is a tight deadline editorial which helps me gather my thoughts and create something new.

Miko Maciaszek

Are you a guilty creator? Do you feel bad when you are not pursuing a project or finishing something?

I can get comfortable during a several week marathon of deadlines and illustrations. Catching a break and relieving that mental state -experiencing a 'normal' existence really warps time( a day feels like a week) and it feels like I'm doing something wrong.

What upcoming projects do you have in the works? What can we look forward to seeing from you?

I just finished a series for a literary review on a super tight deadline. I went a little mental working on these, but I learned a lot and I consider it my most successful attempt at blurring the line between my personal and editorial work. I'm currently illustrating some short stories for film and print with a writer in Poland. The stories are odd and clever. I want to make them look beautiful. I think of them as a modern European Twilight Zone.

Thanks Miko! It is great to hear your thoughts on process and a little more about your pieces shown in the Nights and Weekends Exhibition. You can see more of Miko's work on his blog and website, along with the entirity of his project on the Nights and Weekends exhibition page on the Light Grey Website and shop.
tags: Nights and Weekends, artist interview, drawing, graphite, illustration, miko maciaszek, storytelling
Friday 10.18.13
Posted by Jenny Bookler
 

Artist Interview: Richie Pope

Richie Pope is another artist participating in our SMART show, and one of our most frequent contributors.  His work has been in six of our previous shows: Pokemon Battle Royale, Tarot, Mystics, and the Occult, Girls: Fact + Fiction, Macro + Micro, Beautiful Forever, and Night of the Exquisite Corpse. He will also be showing in our upcoming sci-fi show, Station Zero, and our RPG self-portrait show, Role Models.  Needless to say, we are very big fans of his work.

Richie Pope Portrait

Where are you from, and where do you currently live?
I'm originally from Newport News, VA, but I've been living in Richmond for 9 years now. 

How would you describe your art? 
My work combines my sketchbook observational drawings with more imaginative concepts, resulting in very dreamlike images. 

Many of your illustrations are surreal.  Where do your ideas come from?
My ideas really just float around in my head until I can reach up and grab hold of one. Fireflies is based off a childhood memory of catching fireflies with my older sister outside our family's apartment.  I depicted the kid (myself) as a cartoon character. With Adapting to Extreme Conditions, I wanted to play with the idea of someone being out of place, yet finding a way to exist. The result was a man in a deep-sea diver suit waiting for the bus in an underwater neighborhood.  How Cats Find Their Way Home is about the mystery of how lost cats return to their owners from as far as hundreds of miles away. I imagined that cats might have some sort of inner compass.  I also made a visual connection between the shape of a cat's eye and the shape of a compass, so that became the driving idea. 


Richie Pope, Over Nine Thousand
Over Nine Thousand by Richie Pope
Featured in Macro + Micro Exhibition

How long does it take you to make an illustration? 
Depending on how complex it is, anywhere from 2 to 15 hours. I usually start and finish in one or two sittings. 

What materials/processes do you typically use? 
My illustrations usually start with a quick and loose graphite drawing. I like to use 2B-4B pencils because of their value range. Carpenter pencils are pretty much made of magic.  I sharpen them with a knife to get really irregular tips for a wider range of line width. I just started getting into gouache a couple of months ago. I paint on top of the drawing or on another sheet of paper that I scan in separately. Once I scan in everything, I just start collaging. The final becomes a mix of final drawing, drawings on different layers, stock textures that I made, scribbles and other things. In general, I know where the illustration is going, but there's a good chunk of spontaneity involved as well.  


Richie Pope_ in process


As one of the artists in our upcoming SMART show, how are you interpreting the title? 
I want to communicate an idea, but how do I do it without spelling it out for the viewer? This question is what drives my illustration work, so I took the same approach with my piece 'Goodbye, Max' for the SMART show. 

Is there a trend in art/culture that is particularly interesting you right now? If so, is it influencing the work you create? 
It's really interesting to see my generation of illustrators and how big a role the internet is playing. It's easy to dismiss the number of ‘likes’ and ‘re-blogs’ as lacking any true value, but all of the recent opportunities that have come my way were because something I drew blew up on Tumblr, Facebook, or other social media. The internet is free promotion if your work is strong enough and seen by the right people. 

What are your main sources of inspiration?
Memories and dreams are a huge inspiration for my work. I like people and situations that are familiar but not quite 'right'. That ambiguity is really interesting to me. Anime (and manga), film, comics and video games find their way into my work. Street art is really beautiful to me as well. It's often so loose and full of energy, like giant sketchbook pages. I'm also a sucker for the composition kings of 60's and 70's illustration.


Richie Pope_The First Bionic Hand That Can Feel
   The First Bionic Hand That Can Feel by Richie Pope


How do you spend your time when you’re not making art?
I like to make music, mostly EDM/hip-hop stuff. I'm a gamer for life, so video games are a nice interactive way to escape. I also practice scales on the harmonica. I can't play any songs (yet). 

Your lady, Nicole Hamilton, is also an artist.  How would you describe her work in comparison to yours? Do you collaborate often?
Nicole's animation and illustration work is really energetic and loose, which plays nicely with her clean line work and coloring techniques. I draw just as fast, but my line work is more raw and imperfect. We sometimes collaborate on some exquisite corpse drawings.  We had a blog with some of these drawings and actually thought about re-vamping it recently. There was the quintessential Adventure Time fan art that we worked on together. Nicole did the line work, and I did the coloring.  It turned out really creepy, bizarre, and beautiful. Our collaborations really just evolve into their own weird amalgamations of both our voices. Nicole draws a lot from her own imagination, which I had neglected in school in favor of a heavy reliance on reference.  Her work has definitely influenced me to trust my own imagination more, and it's given me more confidence in my work. In other words, she's pretty swell.
What are your artistic and career ambitions?
I want to build my illustration work and brand to the point where I can work on my own intellectual property, whether that be animations, comic work, street art, fine art or whatever. I want people to believe in the world that I'm building. I look to people like Mike Mignola, KAWS, Murakami, Aryz. People have complete faith in them as creatives and that's pretty amazing. It's a lofty goal, but I wouldn't mind being up there in that same league of creative freedom.

 What other artists should Light Grey and our blog followers check out?
Leslie Herman, Cathryn Hutton, Jeffrey Alan Love, Eric Pfeiffer, Dadu Shin, Julia Scott, Allison Smith, Chris Visions. They're all really talented, original and good people. 

We have an upcoming show about inspiration posters?  Do you have any inspirational words of wisdom you'd care to share? 
Take the advice that helps you. Throw out the advice that doesn't. This is how you'll carve your own lane. 


Richie Pope _Goodbye Max
Goodbye, Max by Richie Pope
Featured in Smart Exhibition


Thank you for the wonderful interview, Richie!

You can see more of Richie's work and process  on his website here
And you can purchase the three piece print Goodbye, Max here
tags: artist, concept, drawing, graphite drawing, ideas, illustrator, inspiration, nicole hamilton, richie pope, richmond, smart exhibition, surreal, textures, virginia
Thursday 05.30.13
Posted by Victoria Nohl
Comments: 1
 

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