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Light Grey Art Lab
  • ART SHOP
  • ABOUT
    • About Us
    • Contact
    • CV
  • THE GALLERY
    • Group Exhibitions
    • Solo Collections
    • Featured Collections
    • Gift Shop
  • PUBLICATIONS
  • GET INVOLVED
    • Event Calendar
    • RENT + PARTNER
    • Blog
    • Podcast
    • Young Mystics
    • CALLS FOR ART

Artist Interview: Richie Pope

Richie Pope is another artist participating in our SMART show, and one of our most frequent contributors.  His work has been in six of our previous shows: Pokemon Battle Royale, Tarot, Mystics, and the Occult, Girls: Fact + Fiction, Macro + Micro, Beautiful Forever, and Night of the Exquisite Corpse. He will also be showing in our upcoming sci-fi show, Station Zero, and our RPG self-portrait show, Role Models.  Needless to say, we are very big fans of his work.

Richie Pope Portrait

Where are you from, and where do you currently live?
I'm originally from Newport News, VA, but I've been living in Richmond for 9 years now. 

How would you describe your art? 
My work combines my sketchbook observational drawings with more imaginative concepts, resulting in very dreamlike images. 

Many of your illustrations are surreal.  Where do your ideas come from?
My ideas really just float around in my head until I can reach up and grab hold of one. Fireflies is based off a childhood memory of catching fireflies with my older sister outside our family's apartment.  I depicted the kid (myself) as a cartoon character. With Adapting to Extreme Conditions, I wanted to play with the idea of someone being out of place, yet finding a way to exist. The result was a man in a deep-sea diver suit waiting for the bus in an underwater neighborhood.  How Cats Find Their Way Home is about the mystery of how lost cats return to their owners from as far as hundreds of miles away. I imagined that cats might have some sort of inner compass.  I also made a visual connection between the shape of a cat's eye and the shape of a compass, so that became the driving idea. 


Richie Pope, Over Nine Thousand
Over Nine Thousand by Richie Pope
Featured in Macro + Micro Exhibition

How long does it take you to make an illustration? 
Depending on how complex it is, anywhere from 2 to 15 hours. I usually start and finish in one or two sittings. 

What materials/processes do you typically use? 
My illustrations usually start with a quick and loose graphite drawing. I like to use 2B-4B pencils because of their value range. Carpenter pencils are pretty much made of magic.  I sharpen them with a knife to get really irregular tips for a wider range of line width. I just started getting into gouache a couple of months ago. I paint on top of the drawing or on another sheet of paper that I scan in separately. Once I scan in everything, I just start collaging. The final becomes a mix of final drawing, drawings on different layers, stock textures that I made, scribbles and other things. In general, I know where the illustration is going, but there's a good chunk of spontaneity involved as well.  


Richie Pope_ in process


As one of the artists in our upcoming SMART show, how are you interpreting the title? 
I want to communicate an idea, but how do I do it without spelling it out for the viewer? This question is what drives my illustration work, so I took the same approach with my piece 'Goodbye, Max' for the SMART show. 

Is there a trend in art/culture that is particularly interesting you right now? If so, is it influencing the work you create? 
It's really interesting to see my generation of illustrators and how big a role the internet is playing. It's easy to dismiss the number of ‘likes’ and ‘re-blogs’ as lacking any true value, but all of the recent opportunities that have come my way were because something I drew blew up on Tumblr, Facebook, or other social media. The internet is free promotion if your work is strong enough and seen by the right people. 

What are your main sources of inspiration?
Memories and dreams are a huge inspiration for my work. I like people and situations that are familiar but not quite 'right'. That ambiguity is really interesting to me. Anime (and manga), film, comics and video games find their way into my work. Street art is really beautiful to me as well. It's often so loose and full of energy, like giant sketchbook pages. I'm also a sucker for the composition kings of 60's and 70's illustration.


Richie Pope_The First Bionic Hand That Can Feel
   The First Bionic Hand That Can Feel by Richie Pope


How do you spend your time when you’re not making art?
I like to make music, mostly EDM/hip-hop stuff. I'm a gamer for life, so video games are a nice interactive way to escape. I also practice scales on the harmonica. I can't play any songs (yet). 

Your lady, Nicole Hamilton, is also an artist.  How would you describe her work in comparison to yours? Do you collaborate often?
Nicole's animation and illustration work is really energetic and loose, which plays nicely with her clean line work and coloring techniques. I draw just as fast, but my line work is more raw and imperfect. We sometimes collaborate on some exquisite corpse drawings.  We had a blog with some of these drawings and actually thought about re-vamping it recently. There was the quintessential Adventure Time fan art that we worked on together. Nicole did the line work, and I did the coloring.  It turned out really creepy, bizarre, and beautiful. Our collaborations really just evolve into their own weird amalgamations of both our voices. Nicole draws a lot from her own imagination, which I had neglected in school in favor of a heavy reliance on reference.  Her work has definitely influenced me to trust my own imagination more, and it's given me more confidence in my work. In other words, she's pretty swell.
What are your artistic and career ambitions?
I want to build my illustration work and brand to the point where I can work on my own intellectual property, whether that be animations, comic work, street art, fine art or whatever. I want people to believe in the world that I'm building. I look to people like Mike Mignola, KAWS, Murakami, Aryz. People have complete faith in them as creatives and that's pretty amazing. It's a lofty goal, but I wouldn't mind being up there in that same league of creative freedom.

 What other artists should Light Grey and our blog followers check out?
Leslie Herman, Cathryn Hutton, Jeffrey Alan Love, Eric Pfeiffer, Dadu Shin, Julia Scott, Allison Smith, Chris Visions. They're all really talented, original and good people. 

We have an upcoming show about inspiration posters?  Do you have any inspirational words of wisdom you'd care to share? 
Take the advice that helps you. Throw out the advice that doesn't. This is how you'll carve your own lane. 


Richie Pope _Goodbye Max
Goodbye, Max by Richie Pope
Featured in Smart Exhibition


Thank you for the wonderful interview, Richie!

You can see more of Richie's work and process  on his website here
And you can purchase the three piece print Goodbye, Max here
tags: artist, concept, drawing, graphite drawing, ideas, illustrator, inspiration, nicole hamilton, richie pope, richmond, smart exhibition, surreal, textures, virginia
Thursday 05.30.13
Posted by Victoria Nohl
Comments: 1
 

Artist Interview: Elisabeth McNair

Elisabeth McNair
Elisabeth and her dog Rufus


Our current exhibit, SMART, features a wide array of goofy, clever, and intelligent art. To showcase some of the artists we're particularly excited about, we conducted a series of interviews. Our first is with illustrator and zine author Elisabeth McNair.  She kindly took time out from her schedule to tell us about herself, her creative process, and her inspirations.


Where are you from, and where do you currently live?
 I was born in Atlanta, Georgia, and that's where I'm currently living.


Where/how would you ultimately like to live?
I'm not really sure where I would ultimately like to live. My goal is to freelance full-time, and I think I'd actually be happy living anywhere if I could just work for myself and set my own hours.

The Optimist
The Optimist

How would you describe yourself? (or how might someone else describe you?)
I'm not very good at describing myself, but I love personality tests, especially the Myers-Briggs Type Indicator. The profile of the INFP personality type describes me really well.


How would you describe yourself as an artist?
I try to make art that is intelligent but not pretentious, funny but not stupid, and nostalgic but not kitschy.



Elisabeth mcnair_good_taste_2 copy
Good Taste



As one of the artists in our upcoming SMART show, how are you interpreting this title? 
I gave it a lot of thought, and ended up deciding to interpret the title literally, and so I created an illustration about the desire to be "smart." A lot of people, myself included, are plagued by the anxiety that we will never know enough. Information is so accessible and easily-attained through the internet that we consume it faster than we can really absorb it. The piece I made for the show is an observation of the way that we constantly devour culture and knowledge, and how that information becomes wrapped up in our identities, a process that can either bring us closer together or make us feel more isolated.


What materials/processes do you use?
I always begin with lots of sketches. Once I've roughly figured out how I want the illustration to look, I make a detailed pencil drawing. Sometimes I create just one composition, and sometimes I draw all of the elements separately and compile them in the computer. Once the drawing is complete, I either paint it with watercolor and gouache or scan it and color it in Photoshop. As much as I love the idea of something being completely hand-made and original, painting in Photoshop is actually very freeing to me because there's no stress involved--I can change the colors as many times as I want! However, it's important for me to at least begin with a real drawing. I would really love to start printmaking again.


On your website, you site the writer Flannery O’Connor as a major influence. Can you tell us about a favorite story or passage?
In "Mystery and Manners," Flannery O'Connor wrote: “There are two qualities that make fiction. One is a sense of mystery and the other is a sense of manners. You get the manners from the texture of existence that surrounds you. The great advantage of being a Southern writer is that we don't have to go anywhere to look for manners; bad or good, we've got them in abundance. ” I think this idea pertains to any kind of art, not just fiction. There is truth in mystery and humor in manners, and since truth is often painful, it's best to express it with humor.

Happy Spring


How much of a story do you create behind your illustration images?
There's usually an elaborate story that no one will ever really hear. Coming up with the story is more fun to me than actually making the illustration.



Are the people in your illustrations based on people you know, imagine, or see out and about?
I never intend for my illustrations to be based on real people, but it's possible that people I know sometimes sneak in!



There are quite a few animals in your illustration work. Can you talk about your relationship with animals? 
I've always loved animals, which is why I'm a vegetarian. Gandhi said that the "greatness of a nation and its moral progress can be judged by the way in which its animals are treated." I think that animals understand more than we know, and I wish that our society did a better job of protecting them.


Do you have a day job? What jobs have you held? What was the best? The worst?
Right now, I don't have a day job because I'm attending school full-time; however, I'm doing freelance work and I also sell portraits on my Etsy shop. I have been a substitute teacher, an art teacher, a barista, and I've worked at a pet supply store. The pet supply store was fun because it was nice having dogs as customers. The worst job was substitute teaching.

from the zine 'Fancy Pants'
from the zine 'Fancy Pants'

 You received your B.F.A. in Drawing, Painting, and Printmaking, and now, you’ve returned to school for Illustration and Design. Why did you decide to go back to school?
I've never been good at figuring out how to make a living with my art; in fact, just thinking about it has always made me a little squeamish. I have always had a "day job" and made art in my spare time. I went back to school in order to figure out how to support myself doing what I love.


Where do you turn for inspiration?
The past.



What artists are most inspiring to you? 
Edward Gorey, Maira Kalman, and Yuriy Norshteyn are constant sources of inspiration.


How long does it take you to make an illustration?
It depends on when my deadline is! I can tweak things forever, so if I have the time I could spend weeks on a single illustration. However, if I am pressed for time I can complete an illustration a day.


Can you describe a typical work day?
Every morning while I drink my coffee, I get caught up on my reading. (I'm using Feedly now that Google Reader is being phased out.) If I come across something interesting, I might write about it on my blog. Then I walk my dog, and after that I spend the rest of the day at my desk, until late afternoon, when it's time to walk my dog again. After dinner, I work for several more hours.
from the zine 'A Year of Not Reading'
'A Year of Not Reading'

I love to read. I also enjoy spending time with my dog, Rufus--I hate to think of how much time I would spend inside if he didn't beg me go on walks! Before I became too busy with school, I played keyboard in my husband's band, Noel Stephen & the Darlings.  (http://nsatd.bandcamp.com)



You have a blog called “A Fine Day For…” Are there any particular blogs you’re fan of? Some blogs I've been reading for a long time are Brain Pickings, Design*Sponge, Pugly Pixel, Swiss Miss, and of course Pikaland.



What’s the most interesting feedback you’ve ever gotten about your work?
Some people have described my work as depressing, which makes me laugh, because I try so hard to make it funny!



What’s the best advice on being an artist you’ve ever been given?
I can't think of a good answer for this, which probably means that I need some advice.


You say on your website that you are open to collaborations and commissions. What would be your ideal collaboration/commission?
My ideal collaboration would be to work with other creative people I admire to create and self-publish a quarterly zine. My ideal commission would be to do a cover for The New Yorker.


We have another upcoming show about inspirational quotes. Is there a particular quote that inspires you?
"Perfection is achieved, not when there is nothing left to add, but when there is nothing left to take away."
 --Antoine de Saint-Exupery
extra
Check out Elisabeth's work at:  www.elisabethmcnair.com
tags: 2013, artist interview, artwork, clever, elisabeth mcnair, illustration, illustrator, process, smart exhibition, smart show, zines
Tuesday 05.28.13
Posted by Victoria Nohl
 

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